Why the Time Is Right For a Legend of Zelda: Ocarina of Time Remake

2021 could very well be a big year for The Legend of Zelda.

There’s been all sorts of whispers that Breath of the Wild 2 could get a big reveal this year – and maybe even a release over the holiday season. But there’s also been talk about the return of some of Link’s earlier adventures for the Nintendo Switch, like the Wii classic Skyward Sword.

But the big talk revolves around a remake of The Legend of Zelda: The Ocarina of Time, the legendary adventure that made its debut on the Nintendo 64 in its heyday. Still regarded as one of the best games in the series, a remake would hit the spot for the Nintendo Switch, even all these years later.

So why is the time right for this game to get the remake treatment? Well, there’s a lot of factors to consider. Let’s take a look.

It worked for Mario

Back in September, Nintendo shocked its community by releasing a three-pack of Mario’s greatest adventures for the Switch, including a fantastic looking edition of Super Mario 64 from his Nintendo 64 days. The game became a colossal hit, and will likely sell a few million copies more before Nintendo “retires” the three-pack by the end of March 2021.

Its sales indicate that players don’t mind pouring down some cash for a well-made set of remakes, so that shows great possibility when it comes to doing the same for good ol’ Link. A three-pack featuring Skyward Sword, Twilight Princess and, yup, Ocarina of Time would do the big N some good, and boost sales for the system as the company continues to try and make new games in the midst of COVID-19.

So don’t be shocked if we see some sort of Zelda pack announced alongside some form of update for Breath of the Wild 2, just to keep fans content. And, hey, it’d be great to see Skyward Sword embrace a traditional control scheme to boot.

Nintendo loves nostalgia

If there’s one thing we’ve learned from Nintendo, it’s that it truly embraces its nostalgia. Take a look at the company’s releases for 2021 so far. We’re getting Super Mario 3D World this coming week, with a new expansion that’ll push it beyond its original Wii U release a few years ago. And then there’s New Pokemon Snap, the long-awaited follow-up to the Nintendo 64 cult classic that had us printing out pictures so long ago.

Yeah, it seems that Nintendo isn’t likely to pass up an opportunity for players to enjoy a classic experience on a new platform. And that’s why an Ocarina of Time re-release just makes sense. Players could easily revisit favorite parts of the game, all while taking in the slightly refreshed visuals or enjoying the controls working so well on the Switch format. And, hey, it would bring in a boatload of money for Nintendo, which isn’t the worst thing out there.

Nostalgia sells, and Nintendo knows it. So don’t be too shocked if it considers a cash-in to give players a new taste of Ocarina of Time.

It could tie in with the Nintendo 64 Classic

There have been rumors for the longest time about Nintendo giving its N64 platform the same treatment that it gave the NES and Super NES in terms of plug-and-play value. While that has yet to be confirmed, they continue to build up feverishly; and the re-release of Ocarina of Time could help generate more interest in its release.

We’ve already seen Super Mario 64 do wonders on the Switch platform, thanks to that 3D All Stars release; and there’s been talk that the Nintendo Switch Online service could get a taste of N64 goodness down the road as well. But, for now, re-releasing Ocarina of Time could gauge just how popular the format could be, either in a plug-and-play fashion or with digital titles. Or, hey, maybe even both – look at how well StarFox 2 went over when it took those routes.

It just makes sense that Ocarina of Time come out, as it could do well for its platform while still serving a mighty need to satisfy players. It’s just a win-win scenario all around – and that’s more than enough reason to give it to us, Nintendo. C’mon.

Not to mention that the game worked really well on the 3DS platform, as the trailer shows below. It’s a guaranteed victory on Switch, we assure you.

Darius Cozmic Collection Arcade PlayStation 4 review: quintessential fish shooting

So, a few days ago, we reviewed the Home compilation of Darius Cozmic Collection. And while it has excellent emulation and a few cool features (not to mention the sheer joy of shooting evil metallic fish), it does come up short with its heavy price tag and lack of variety.

Now, we come across the Arcade version of Darius Cozmic Collection, offering seven different versions of three different games, all favorites from the saga – including the timeless Darius Gaiden. And it’s got a few more options to choose from, along with, whew, a slightly lower price tag. But is it worth dipping into for just under $50? Well, that depends on your fandom. But if you love all things Darius, it’s worth a look.

What’s In the Package?

Here’s the full list of games that you can check out in the Arcade compilation:

  • Darius (Arcade, original version)
  • Darius (Arcade, new version)
  • Darius (Arcade, extra version)
  • Darius II (Arcade, Dual Screen version)
  • SAGAIA (Arcade, ver.1)
  • SAGAIA (Arcade, ver.2)
  • Darius Gaiden (Arcade)

Once again, it’s three games total, with Sagaia acting as a modified version of Darius II. But fans may notice the subtle little changes between the games, and feel the urge to take them on just to see what they have to offer. On top of that, they can play around with options, trying their luck with a Training Mode or going all out for a top-scoring run in an effort to save the universe.

Wait, what kind of fish is this? Screw it, shoot it.

I will admit, the team at M2 – which handles many of Sega’s retro titles among others – did a commendable job bringing these arcade hits to the PlayStation 4 and Nintendo Switch. Darius Gaiden in particular is dreamy, looking just like its arcade counterpart. We do wish that G-Darius came along for the ride as well, but Taito has already confirmed that for the next collection.

And though Darius and Darius II are on the wide side – they originally debuted in arcades with a dual monitor system – they look perfect. What’s more, they hunker back to the origins of the series, so you can see where it all began.

M2 also loaded the screen with various pieces of information, along with some slick looking wallpaper. So it’s handled pretty well, despite the fact that you have to get close to the TV to see what’s going on with a couple of these games.

It’s Fun To Shoot Robo-Fish

In spite of the small arrangement of titles – couldn’t Arcade and Console just been released together as a $60 bundle? – M2 and Taito bring the heat when it comes to gameplay. All of the Darius games are a lot of fun to play, especially as you collect power-ups or drop those sweet looking bombs on unsuspecting bosses in Darius Gaiden. What’s more, a friend can come along for the ride in two player, doubling the firepower.

Wait, did you say something?

There are more options included here than in the home collection, and this is more of an obvious choice given the smaller price tag of $44.99. But I can’t help but think that Taito could’ve done the aforementioned thing, or at least made them $19.99 apiece. This might be a little hard for people to swallow, though the die-hard players are on board.

A Great Collection Regardless of Price

Taito once again jacked up the price of a Darius collection through the roof, and that’s likely to turn a lot of people off. But those who don’t mind will find a lot to appreciate in this Arcade collection, especially if you want to see where the whole thing began. Plus, considering Darius Gaiden goes for a pretty penny on Sega Saturn anyway, you can get a perfect version here for a fraction of the price.

It just depends on how badly you want to shoot robo-fish. But we know some of you have that fetish, so dig in.

RATING: 8/10

A better-suited collection than the Home version, Darius Cozmic Collection Arcade will suit shmup fans.