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Lucio Buffed and Nerfed in Newest Overwatch Patch


Lucio will be undergoing some balance tweaks & changes in the new Overwatch patch.

There is a new patch on the PTR to test for Overwatch fans. Blizzard is hoping these changes on Lucio will help maintain his current healing output while making it more difficult to apply healing to all members of his team. There are buffs for the speed of Lucio’s Sonic Amplifier projectiles and his healing and speed boost output, while the area-of-effect radius of the character’s abilities have been reduced.

The changes for Lucio are as follows:

  • Sonic Amplifier
    • Projectile speed increased from 40 to 50.
    • Alternate fire (i.e. Soundwave) now takes into account vertical orientation when knocking targets back.
  • Crossfade
    • Song’s area-of-effect radius decreased from 30 meters to 10 meters.
      • A temporary in-game visual has been added to illustrate this radius and is only visible to Lucio and his teammates.
    • Heal Song
      • Healing-per-second has been increased by 50%, and also applies to Lucio’s Amp It Up ability.
  • Sound Barrier
    • Radius decreased from 30 meters to 20 meters.
  • Wall Ride
    • Movement speed increased by 30% when wall riding.
    • Lucio now receives a burst of speed when leaping off a wall.
Lucio fighting

Blizzard has not yet confirmed a date as to when this patch will be going live. This patch will also have some other changes that are minor in comparison to the tweaks Lucio will be receiving, including some changes to the Eichenwalde map. Blizzard has added a new route which connects the attacking team’s spawn area to the capture point.

Some of the other changes that are also in this patch on the PTR:

Bug Fixes


  • Fixed a bug preventing achievements from being unlocked during off-season competitive matches
  • Fixed an issue that prevented voice lines from being heard during the Play of the Game
  • Fixed an issue that prevented voice lines from playing on Control maps

Custom Games and Game Browser

  • Fixed an issue that allowed empty player slots to be displayed even when disabled (e.g. in 6v1 games)
  • Fixed a bug preventing the pause feature from working properly after the original host has left the match
  • Fixed a bug that allowed extremely long team names


  • Ana no longer cocks her rifle after throwing a grenade
  • The brightness on Bastion’s Golden gun has been toned down when the BlizzCon skin is equipped
  • Fixed a bug causing Mei’s pinky to bend awkwardly in some poses with her Change and Luna skins equipped


  • Fixed a bug on Eichenwalde that allowed enemy player outlines to be seen through a pile of dirt at the castle gate
  • Fixed an issue on Eichenwalde that allowed players to become trapped in the broken castle doors
  • Fixed a bug that allowed Sombra to reach unintended locations on King’s Row
  • Fixed a bug that allowed players to reach unintended areas on the Capture the Flag version of Lijiang Tower
  • Fixed a bug that allowed Symmetra to hide turrets in unintended locations on Oasis

What do you think of these changes? Are you excited for them? Let us know in the comments or in our forums, we’d love to hear from you.