Map editor and unexplored lore could mean more PvE modes and more ways to play the game
If you’re a fan of the Omnic Uprising event in Overwatch, you might want more than just King’s Row. Working together in a four player co-op mode can help players learn new heroes and how to synchronize them properly for use in Quick Play or Competitive modes. Therefore, events like the Omnic Uprising event could have future implications—it could help players practice how to best play the objective in a PvE environment. This can help players avoid being reported for poor teamwork, as shown below.
One of my suggestions is to have PvE modes for every map. After all, each map has its lore, and Overwatch fans want to know more about why each map is playable. The dialogue that the heroes have on each map can be expanded on in a PvE setting. Jeff Kaplan has already stated his intentions on an in-game map editor, which could put the player in control of such an effort to create custom maps for custom games. FPS games such as Counter-Strike and Garry’s Mod have a wealth of player-generated content, and Overwatch could potentially be the next game where player-generated content can be used among friends.
Maps such as Lijiang Tower, Nepal, Oasis or Ilios could have players wrestling the point away from Omnics to achieve a certain objective, while hybrid maps such as Eichenwalde, Hollywood, and Numbani could follow the King’s Row layout. Escort maps such as Dorado, Route 66 or Watchpoint: Gibraltar could have the team escort the payload—but possibly with a high-value target in it where players can earn points based on how alive the payload (and the target inside) are at the end. Assault maps such as Hanamura, Temple of Anubis and Volskaya Industries could involve a Domination-style game mode where players can choose to capture Point A or B and defend it against AI enemies.
I would like to see an expansion of Ecopoint: Antarctica, which is only available for 1v1 Mystery Duel and 3v3 Elimination Modes. Introductions of new maps (either through introduction from Blizzard itself or the fans) could also spearhead new game modes, possibly with rare rewards or achievements from completing such an event on the highest difficulty.
Many players have clamored for PvE events in Overwatch and I think the success of Omnic Uprising could lead to similar future events, whether it is done by Blizzard itself or the fans. It can also help players practice teamwork in a PvE environment, and carry on the team aspects to the other modes of the game.