Gameplay mechanics for Halo have not changed much in combat but feel mechanically smoother and better than ever. Aiming, running, and even just shooting are all the same at the core, but feel less choppy and more parallel overall. Not to mention I have hardly run into any glitches or awkward movement which is a known occurrence in the previous Halo games. There is however nothing really new as far as the gameplay modes go. Combat features 4v4 or 12v12 with modes such as Capture the Flag, Strongholds, Stockpile, Total Control, and even the classic Slayer. Oddball was sort of a new one but overall there was not much surprising about these modes. While the classics are always a good go-to that should be featured, it would be nice to see something innovative for the series.