The game controller resembles an Xbox style design, complete with analog sticks and buttons that seem to be similarly placed. That said, the material is a bit like cheap plastic, though it does hold together reasonably well during some tougher sessions, and with a decent enough grip to boot.
It’s also weird how it can hold a charge being plugged into the device without any sort of internal battery. That does make it somewhat lighter than expected, though if you attach an iPhone or other mobile device to it, it doesn’t really matter since you probably won’t be moving it around much.
The thumb sticks are excellent, with just the right amount of motion read with specific games. We had no trouble playing Gears 5 like a boss through Xbox Game Pass Cloud; and even other experiences through direct iOS titles (like Apple Arcade-supported games) was just fine.
The buttons, on the other hand, could use a little work. They’re not quite as “comfy mushy” as what you’d find on other controllers, but they are responsive, to say the least. And they read pretty accurately when it comes to executing certain functions.
There’s also a neat feature where you can record YouTube videos with button presses on the three dot feature, which is kind of cool, though it really depends on the support of your device. Couldn’t get Twitch to work, though. No biggie.
Finally, the triggers aren’t bad, with enough responsiveness and depth pressing to read your actions, particularly with Xbox games. That’s going to be useful with big releases like Halo Infinite and Forza Horizon 5. But then we have the D-pad, which is just…average at best. It reads responses, but it’s just too stiff for its own good, making it hard to press in certain directions. Just stick with analog unless you absolutely, positively need it.