Source: Media Indie Exchange
Where B.A.T.S. goes a little, er, batty is with some gameplay elements. You’ll need to try to keep both health and power-ups balanced, which can be a bit tricky since they are not dropped often. This can put you in a tight spot when it comes to tougher areas within the game, as you’ll have to roam around and see if you can score a precious boost at random. Considering the tough nature of the game, this could’ve used a little bit of tweaking.
Not to mention the level design itself. Some of it is inspired, but other parts are kind of bothersome, like with certain “safety first” areas where you have to time your movement right. The problem is, sometimes your character moves so fast, you get fried anyway. There were later levels in the game in which it entirely crashed as a whole, forcing us to start all over again.
Otherwise, it’s not bad, and has inspired moments of combat and puzzle-solving. It could’ve used a little bit of cleaning up before its release, which I assume the developers timed to go alongside with the Halloween theme. A patch wouldn’t be the worst thing here.