First off, let’s talk combat, which is pretty awesome in its own right. Though some enemies are challenging – especially ones that can seemingly wipe out Travis in one hit, to somewhat cheap effect – the controls work really well within the game. The general moves are insanely good, whether you’re slicing someone with a juiced-up saber (which, surprise, you have to charge up with some jerking) or utilizing the Death Glove to unleash the mother of all drop kicks or a turret that can lay gunfire into someone.
What’s more, there’s different control types you can use. Both the Pro Controller and handheld play are surprisingly adaptable, considering the series got its start with motion controls. But if for some reason you “want to go home again,” as it were, you can use the JoyCons as Suda intended and go crazy with the sword swinging. Either way, you’ll find a fulfilling style of play, and one that’ll keep you busy through all the game’s raucous, violence-infused scenarios.
Did we also mention the story is well worth the trip throughout? It definitely takes some turns into bizarro land, in pure No More Heroes fashion. And yes, there are wall breaks and toilet sits aplenty, for those that wanted more of both. Stay through the whole thing and you’ll be pleasantly surprised.