The Protagonist EX-1 Review

The Protagonist: EX-1 was published by 3Mind Games in October 2020 and is still in beta. Available on PC, Switch, PlayStation, and Xbox it is a turn-based action-adventure role-playing strategy game.

The game takes place in the year 2113E on the planet Terra. A utopia with a totalitarian society under military control. There is only one government called Council that controls the world in secrecy.  For the first time in known history, the government has an enemy that they tried to hide from society but, now they are at war with them. The government has issued an EX-1 order to eliminate all hostiles at all costs. You are a part of the team sanctioned to carry out the order. Not long after you get your papers to fly out, your team is captured and killed. You have to survive, find the rest of your teammates, and get off their ship. 

The gameplay is pretty linear. You have a guide leading you from one task to the next and you pretty much have free range to explore but, early on there isn’t much to find. The first task is to find your teammate Radical and you have no weapons so combat is melee … with a twist. You have abilities because you and your team are cyborgs or super-engineered humans. It’s not explained much early in the game. You get into your first fight pretty quick and it explains the different ways you can fight but not how to execute them so it’s pretty much trying different things and see what works. Fighting is turn-based, not my favorite kind of gameplay but it has its perks.  So right off the bat, your choices are movement, melee fighting (called MACS), putting up a shield/healing, sabotage, and hacking the enemy. So it seems the enemy is also a synthetic being. As you play through the game you gain access to more weapons like knives, grenades, handguns, and more. Sometimes you can even use the environment in your fight to your advantage.  The fighting was a little stale for me but it wasn’t hard to pick up once you figured it out. Enemies usually go down in one or two hits so fighting is pretty quick until there are multiples or the kinda miniboss you fight after meeting up with your comrade but that’s for later.

The graphics for the game were beautiful to me. The cutscenes were well placed and the commentary amongst the characters was great if not a little stereotypical. The way the characters moved was very realistic and well planned down to the hand gestures. The main characters that I got to meet while playing Angel, the captain and main protagonist the characters follow, Radical, a Scottish Knife-wielding member of the crew, and Buddy, a dog that seems to have enhancements due to experimentation. Together you fight to get yourself off this ship and back to Pilot, the voice of your savior and teammate in space. 

There is also a crafting element to the game to create weapons and enhance them to add a little more to the game and I greatly enjoyed playing with it. As you collect scrap and crafting recipes you gain more items to create in your arsenal. Of course, the item you create can only be used by the characters with that affinity. The higher your skill with the proposed weapon the better as well. Increasing your base stats gives you an edge in battle as well. The more you play the more enemies you encounter which makes you have to add strategy in more to ensure you and your team survive. So play wisely and use the strength of your team to the fullest. 

After spending time playing the game I enjoyed it but it can get better. I can’t wait to see how the game grows as it moves through its beta testing and on to the world.

DVS Game Rating 7.5/ 10 

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